AI Insights · Timothy · October 2021
Top 5 Superhero Games on Android in Brazil: Q3 2021 Performance
Explore the performance of the top 5 superhero games on the Android platform in Brazil during Q3 2021, with detailed insights on downloads, revenue, and active users.
In Q3 2021, the top 5 superhero games on Android in Brazil showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at each game's performance, based on data from Sensor Tower.
Car Stunts Racing from Zego Global Publishing saw a significant fluctuation in weekly downloads, peaking at around 297K in the week of July 26 and dropping to about 54K by the end of September. Revenue exhibited minor variations, hovering around $10 to $20 for most of the quarter. Active users started at approximately 381K and decreased steadily to around 114K by the end of the quarter.
Elemental Master by Supersonic Studios LTD experienced a sharp rise in weekly downloads early in the quarter, reaching a high of 357K in the week of July 12, before stabilizing around 53K by the end of September. Revenue remained minimal, with a few peaks reaching up to $7. Active users mirrored the download trend, starting at around 56K and peaking at 581K mid-July, then stabilizing around 120K towards the end of the quarter.
The Superhero League from Lion Studios maintained a steady download rate, starting at 72K and gradually increasing to about 79K by the end of September. Revenue saw a slight increase, peaking at $15 in the final week of the quarter. Active users remained relatively stable, starting at 349K and ending at 357K.
Heroes Inc!, also from Lion Studios, showed a gradual decline in weekly downloads from 118K at the start of July to around 31K by September's end. Revenue fluctuated slightly, with a peak of $25 in early September. Active users followed a similar declining trend, starting at 330K and dropping to approximately 125K by the end of the quarter.
Miraculous Ladybug & Cat Noir by CrazyLabs LTD reported a steady weekly download rate, starting at 63K and gradually increasing to around 54K by the end of September. Revenue was relatively consistent, averaging around $200 to $400 weekly. Active users showed a slight decline from 621K at the start of the quarter to about 542K by its end.
For more detailed insights and data, visit Sensor Tower.